Set:
Planechase Anthology Planes
Type:
Plane — Moag
Rarity:
Common
Whenever a player casts a spell, that player may gain 2 life.Whenever you roll {CHAOS}, you may gain 1...
Set:
Planechase Planes
Type:
Plane — Moag
Rarity:
Common
Whenever a player casts a spell, that player may gain 2 life.Whenever you roll {CHAOS}, you may gain 10 life.
...
Set:
Planechase 2012 Planes
Type:
Plane — New Phyrexia
Rarity:
Common
When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at ra...
Set:
Planechase Anthology Planes
Type:
Plane — New Phyrexia
Rarity:
Common
When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player ...
Set:
Planechase 2012 Planes
Type:
Plane — Innistrad
Rarity:
Common
All creatures have vigilance.Whenever you roll {CHAOS}, creatures you control gain indestructible unti...
Set:
Planechase Anthology Planes
Type:
Plane — Innistrad
Rarity:
Common
All creatures have vigilance.Whenever you roll {CHAOS}, creatures you control gain indestructible...
Set:
March of the Machine Commander
Type:
Plane — Innistrad
Rarity:
Common
All creatures have vigilance.Whenever you roll {CHAOS}, creatures you control gain indestructi...
Set:
March of the Machine Commander
Type:
Plane — Kaladesh
Rarity:
Common
At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artif...
Set:
Planechase 2012 Planes
Type:
Plane — Lorwyn
Rarity:
Common
At end of combat, you may exchange control of target creature you control that dealt combat damage to a p...
Set:
Planechase Anthology Planes
Type:
Plane — Lorwyn
Rarity:
Common
At end of combat, you may exchange control of target creature you control that dealt combat damage t...
Set:
Planechase Anthology Planes
Type:
Plane — Mirrodin
Rarity:
Common
Whenever a player casts an instant or sorcery spell with a single target, that player copies that ...
Set:
Planechase Planes
Type:
Plane — Mirrodin
Rarity:
Common
Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for ...
Set:
March of the Machine Commander
Type:
Plane — Mirrodin
Rarity:
Common
Whenever a player casts an instant or sorcery spell with a single target, that player copies th...
Set:
Planechase Anthology Planes
Type:
Plane — Lorwyn
Rarity:
Common
Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature...
Set:
Planechase Planes
Type:
Plane — Lorwyn
Rarity:
Common
Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.Wh...
Set:
Planechase 2012 Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among...
Set:
Planechase Anthology Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '