Set:
Planechase Anthology Planes
Type:
Plane — Kyneth
Rarity:
Common
Creatures with flying get +2/+0.Creatures without flying get -2/-0.Whenever you roll {CHAOS}, target...
Set:
March of the Machine Commander
Type:
Plane — Kamigawa
Rarity:
Common
Modified creatures you control have trample and “Whenever this creature deals combat damage to ...
Set:
Planechase 2012 Planes
Type:
Plane — Vryn
Rarity:
Common
Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they ca...
Set:
Planechase Anthology Planes
Type:
Plane — Vryn
Rarity:
Common
Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if th...
Set:
Planechase 2012 Planes
Type:
Plane — Ergamon
Rarity:
Common
All lands have "{T}: Add one mana of any color."Whenever you roll {CHAOS}, reveal the top three cards of...
Set:
Planechase Anthology Planes
Type:
Plane — Ergamon
Rarity:
Common
All lands have "{T}: Add one mana of any color."Whenever you roll {CHAOS}, reveal the top three car...
Set:
March of the Machine Commander
Type:
Plane — Ergamon
Rarity:
Common
All lands have “{T}: Add one mana of any color.”Whenever you roll {CHAOS}, reveal the top three ...
Set:
Planechase Anthology Planes
Type:
Plane — Ir
Rarity:
Common
Creature spells cost {2} less to cast.Whenever you roll {CHAOS}, reveal the top three cards of your libr...
Set:
Planechase Planes
Type:
Plane — Ir
Rarity:
Common
Creature spells cost {2} less to cast.Whenever you roll {CHAOS}, reveal the top three cards of your library. Put a...
Set:
March of the Machine Commander
Type:
Plane — Ir
Rarity:
Common
Creature spells cost {2} less to cast.Whenever you roll {CHAOS}, reveal the top three cards of your l...
Set:
Planechase
Type:
Plane — Apalapucia
Rarity:
Common
Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player...
Set:
Planechase Anthology Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a creature deals combat damage to a player, its controller may draw a card.Whenever you ro...
Set:
Planechase Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a creature deals combat damage to a player, its controller may draw a card.Whenever you roll {CHAOS}...
Set:
March of the Machine Commander
Type:
Plane — Ravnica
Rarity:
Common
Whenever a creature deals combat damage to a player, its controller may draw a card.Whenever you...
Set:
Planechase
Type:
Plane — Earth
Rarity:
Common
When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creatu...
Set:
March of the Machine Commander
Type:
Plane — Zhalfir
Rarity:
Common
At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures....
Set:
March of the Machine Commander
Type:
Plane — Kyleml
Rarity:
Common
Whenever your team attacks with exactly two creatures, those creatures gain double strike until e...
Set:
Planechase Anthology Planes
Type:
Plane — Lorwyn
Rarity:
Common
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creatur...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '