Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Legendary Land
Rarity:
Rare
{T}: Add {B}.{X}{X}, {T}: Amass Orcs X. Activate only if a creature died this turn.
...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Legendary Land
Rarity:
Mythic
{T}, Pay 1 life: Add {B} or {R}.{1}{B}{R}, {T}: Mount Doom deals 1 damage to each o...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Legendary Land
Rarity:
Rare
Minas Tirith enters the battlefield tapped unless you control a legendary creature.{T...
Set:
The Lost Caverns of Ixalan
Type:
Legendary Artifact // Legendary Land
Rarity:
Rare
T: Draw a card, then discard a card.4, T: Transform Matzalantli, the Great Door. ...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Legendary Land
Rarity:
Rare
Minas Tirith enters the battlefield tapped unless you control a legendary creature.{T...
Set:
The Lord of the Rings: Tales of Middle-Earth Commander
Type:
Legendary Land — Gate
Rarity:
Rare
As The Black Gate enters the battlefield, you may pay 3 life. If you...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Land
Rarity:
Rare
{T}: Add {C}.{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Legendary Land
Rarity:
Rare
Barad-dûr enters the battlefield tapped unless you control a legendary creature.{T}: ...
Set:
Doctor Who
Type:
Legendary Land
Rarity:
Rare
{T}: Add {U}. Put a time counter on Trenzalore Clocktower.{1}{U}, {T}, Remove twelve time counters from Trenzalore Cloc...
Set:
Secret Lair: Universes Within
Type:
Legendary Land // Legendary Land
Rarity:
Rare
{T}: Add {C}.{4}, {T}: Investigate.At the beginning of your end step, if you sacri...
Set:
The Lost Caverns of Ixalan
Type:
Legendary Enchantment // Legendary Land
Rarity:
Rare
When Growing Rites of Itlimoc enters the battlefield, look at the top four car...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '