Set:
Planechase Planes
Type:
Plane — Kaldheim
Rarity:
Common
Players play with the top card of their libraries revealed.Spells that share a card type with the top card o...
Set:
Planechase Planes
Type:
Plane — Mirrodin
Rarity:
Common
When you planeswalk to Panopticon, draw a card.At the beginning of your draw step, draw an additional card.W...
Set:
Planechase Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a creature deals combat damage to a player, its controller may draw a card.Whenever you roll {CHAOS}...
Set:
Planechase Planes
Type:
Plane — Alara
Rarity:
Common
Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's ...
Set:
Planechase Planes
Type:
Plane — Alara
Rarity:
Common
When you planeswalk to The Maelstrom or at the beginning of your upkeep, you may reveal the top card of your li...
Set:
Planechase Planes
Type:
Plane — Lorwyn
Rarity:
Common
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type wit...
Set:
Planechase Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets...
Set:
Planechase Planes
Type:
Plane — Equilor
Rarity:
Common
Players skip their untap steps.Whenever you roll {CHAOS}, untap all permanents you control.
Set:
Planechase Planes
Type:
Plane — Lorwyn
Rarity:
Common
Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens.Wh...
Set:
Planechase Planes
Type:
Plane — Ir
Rarity:
Common
Creature spells cost {2} less to cast.Whenever you roll {CHAOS}, reveal the top three cards of your library. Put a...
Set:
Planechase Planes
Type:
Plane — Dominaria
Rarity:
Common
Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that c...
Set:
Planechase Planes
Type:
Plane — Shadowmoor
Rarity:
Common
All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)Whenever you roll...
Set:
Planechase Planes
Type:
Plane — Alara
Rarity:
Common
All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instan...
Set:
Planechase Planes
Type:
Plane — Rath
Rarity:
Common
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player ...
Set:
Planechase Planes
Type:
Plane — Mercadia
Rarity:
Common
When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals wit...
Set:
Planechase Planes
Type:
Plane — Zendikar
Rarity:
Common
Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic lan...
Set:
Planechase Planes
Type:
Plane — Dominaria
Rarity:
Common
Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost...
Set:
Planechase Planes
Type:
Plane — Phyrexia
Rarity:
Common
At the beginning of your upkeep, sacrifice a nonblack creature.Whenever you roll {CHAOS}, create a 2/2 black...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '