Set:
Planechase Anthology Planes
Type:
Plane — Lorwyn
Rarity:
Common
Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature...
Set:
Planechase Anthology Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power ...
Set:
Planechase Anthology Planes
Type:
Plane — Alara
Rarity:
Common
Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to t...
Set:
Planechase Anthology Planes
Type:
Plane — Fabacin
Rarity:
Common
When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from...
Set:
Planechase Anthology Planes
Type:
Plane — Zendikar
Rarity:
Common
Creatures with power 7 or greater can't attack or block.Whenever you roll {CHAOS}, create a 7/7 co...
Set:
Planechase Anthology Planes
Type:
Plane — Pyrulea
Rarity:
Common
All permanents untap during each player's untap step.Whenever you roll {CHAOS}, you may search your...
Set:
Planechase Anthology Planes
Type:
Plane — Valla
Rarity:
Common
Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal ...
Set:
Planechase Anthology Planes
Type:
Phenomenon
Rarity:
Common
When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal fi...
Set:
Planechase Anthology Planes
Type:
Plane — Dominaria
Rarity:
Common
Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy...
Set:
Planechase Anthology Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose n...
Set:
Planechase Anthology Planes
Type:
Plane — Alara
Rarity:
Common
Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature en...
Set:
Planechase Anthology Planes
Type:
Plane — Innistrad
Rarity:
Common
Prevent all combat damage that would be dealt by non-Werewolf creatures.Whenever you roll {CHAOS}...
Set:
Planechase Anthology Planes
Type:
Plane — Mongseng
Rarity:
Common
Whenever a creature you control attacks a player, for each other opponent, you may create a token ...
Set:
Planechase Anthology Planes
Type:
Plane — Ravnica
Rarity:
Common
When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a c...
Set:
Planechase Anthology Planes
Type:
Plane — Dominaria
Rarity:
Common
All creatures get +2/+2.Whenever you roll {CHAOS}, you may add {W}{U}{B}{R}{G}.
Set:
Planechase Anthology Planes
Type:
Plane — Azgol
Rarity:
Common
At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.Whenever you roll {CH...
Set:
Planechase Anthology Planes
Type:
Plane — Arkhos
Rarity:
Common
At the beginning of your upkeep, mill ten cards.Whenever you roll {CHAOS}, target player mills ten c...
Set:
Planechase Anthology Planes
Type:
Plane — Dominaria
Rarity:
Common
All creatures have "{T}: Add {G}{G}."Whenever you roll {CHAOS}, untap all creatures you control.
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '