Set:
Planechase Anthology Planes
Type:
Plane — Dominaria
Rarity:
Common
At the beginning of your end step, if you have no cards in hand, draw seven cards.Whenever you ro...
Set:
Planechase Anthology Planes
Type:
Plane — Ravnica
Rarity:
Common
Whenever a white creature dies, return it to the battlefield under its owner's control at the begin...
Set:
Planechase Anthology Planes
Type:
Plane — Zendikar
Rarity:
Common
Players may cast enchantment spells as though they had flash.Whenever you roll {CHAOS}, destroy ta...
Set:
Planechase Anthology Planes
Type:
Plane — Kephalai
Rarity:
Common
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aret...
Set:
Planechase Anthology Planes
Type:
Plane — Kolbahan
Rarity:
Common
No more than one creature can attack each combat.No more than one creature can block each combat.W...
Set:
Planechase Anthology Planes
Type:
Plane — Alara
Rarity:
Common
All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for e...
Set:
Planechase Anthology Planes
Type:
Plane — Equilor
Rarity:
Common
Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.When...
Set:
Planechase Anthology Planes
Type:
Plane — Luvion
Rarity:
Common
Creatures without flying or islandwalk can't attack.Whenever you roll {CHAOS}, until a player planes...
Set:
Planechase Anthology Planes
Type:
Phenomenon
Rarity:
Common
When you encounter Chaotic Aether, each blank roll of the planar die is a {CHAOS} roll until a player pl...
Set:
Planechase Anthology Planes
Type:
Plane — Mercadia
Rarity:
Common
When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life ...
Set:
Planechase Anthology Planes
Type:
Plane — Belenon
Rarity:
Common
If a creature you control would untap during your untap step, put two +1/+1 counters on it instead....
Set:
Planechase Anthology Planes
Type:
Plane — Shandalar
Rarity:
Common
Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent...
Set:
Planechase Anthology Planes
Type:
Plane — Muraganda
Rarity:
Common
Red spells cost {1} less to cast.Green spells cost {1} less to cast.Whenever you roll {CHAOS}, pu...
Set:
Planechase Anthology Planes
Type:
Plane — Moag
Rarity:
Common
Whenever a player casts a spell, that player may gain 2 life.Whenever you roll {CHAOS}, you may gain 1...
Set:
Planechase Anthology Planes
Type:
Plane — New Phyrexia
Rarity:
Common
When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player ...
Set:
Planechase Anthology Planes
Type:
Plane — Innistrad
Rarity:
Common
All creatures have vigilance.Whenever you roll {CHAOS}, creatures you control gain indestructible...
Set:
Planechase Anthology Planes
Type:
Plane — Lorwyn
Rarity:
Common
At end of combat, you may exchange control of target creature you control that dealt combat damage t...
Set:
Planechase Anthology Planes
Type:
Plane — Mirrodin
Rarity:
Common
Whenever a player casts an instant or sorcery spell with a single target, that player copies that ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '